Sunday 25 March 2007

Final Design Analysis

















Finally we are able to present our final design. The final design had many changes from the previous design (prototype 2) the feedback gained from personas and testing has enabled us to make the following changes

The Removal of the sliding touch pad has enabled us to change the design. The pad was removed because of perosna 2 accidentally breaking the pad. The pad was weak in design and not as secure as the rest of the features it could not survive the small knock abouts that are given to it by kids. Under careful consideration it was decided best that we do not adapt the sliding touch pad component this has enabled us to change the design and make the shape look and fell allot better than the previous prototype 2.

The USB and memory slot ports have been removed from the bottom of the panel and put on the right hand side of the panel this has made it easier for persona 5 whom complained about the wires affecting his performance and disliking the product because of this

The buttons have been changed the wireless on and off button has been added to let the user choose when to he uses the wireless and when not this was mainly done to avoid confusion with the on and off button and to save power.

The final design has been made waterproof persona 4 managed to wet the screen and it was not the best outcome the device started to have unimaginable outcomes, however this has now been amended and the device is not only waterproof but is shatterproof also

The screen has been enlarged due to the layout being changed which has enabled us to make the keyboard 1 cm bigger than before this was mainly done on the outcome of the results from the prototype questionnaire.


Prototype Specification

Dimension: 180mmx84mmx20mm
Reason: A size that will help sufficient to display all features of the devices without the needing to scroll, which decreases usability.

Power: Built in Lithium-ion battery
Reason: This will allow sufficient supply of power for the usage of the device. As they are long lasting and rechargeable they would be preferable by the end users.

Wireless Internet Connectivity:
Reason: The wireless feature allows the user to connect to the internet and compete with their friends over the net

AC Port
Reason: The charging of the battery when it reaches its low level point of power supply.

Built-in-headphones port
Reason: To allow users to connect their headphones so they can listen privately without disturbing others around them.

Built in speakers

USB Port
Reason: This will be used to import new sounds and games from external sources such the Internet. Allowing this will encourage the users to continue using the device as they will not get bored.

4.7 inch 17:5 widescreen LCD touch screen
Reason: This screen will allow the clear visualisation of the activities on screen. This will aid usability, as the instructions of how to play activities will be clear. The touch screen will aid usability in terms of accessing activities with ease and not pressing awkward buttons which persona's do not prefer.

Memory card port
Reason: To store new sounds and games which may interest the user.

Keypad
Reason: To allow the entry of text and numbers to the device when participating in activities.

Game Controls
Reason: To navigate through the activities which the users may choose to participate in.

Short-cut keys
Reason: This will aid navigation and improve usability by accessing functions of the device more quickly and efficiently. This feature was requested by our persona's to minimise boredom.

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